Archive for the ‘Creative’ Category

Flash on the Beach 2011 – Day 2

Posted by Admin | Category: Creative, Development, Technology | 13/09/2011 7:22 pm

Well after a thoroughly enjoyable first day we were all feeling exhausted, inspired and slightly overwhelmed. Day two, was slightly less blustery, hurricane Irene seems to have blown itself away and the sun is out. Today has been much like yesterday with lots to take and we have come away feeling totally inspired but what we have heard. So [...]

Flash on the Beach 2011 – Day 1

Posted by Admin | Category: Creative, Development, Technology | 12/09/2011 7:09 pm

With the tail end of the Hurricane Irene battering down on Brighton it was safe to say that it was a very windy start to the day. Despite this we thought whilst we were down here, we could keep everyone posted on some of the highlights.

A changing platform for designers & developers.

Posted by Code | Category: Creative, Development, General, Technology | 04/04/2011 3:09 pm

Working in the web design and development business for over 10 years, I have seen many changes in the way we design, develop and use web applications. The last couple of years, and the last 6 months in particular has seen a rocket boost in change with things moving faster than ever.

Beginners guide to Arduino and Physical Computing

Posted by Code | Category: Creative, Development, General, Technology | 10/03/2011 4:22 pm

Robots that fetch you tea, you say? That was the response of most people when we (myself and Ste Brennan) said we were going on a physical computing course at Manchester’s MadLab in association with the region’s Omniversity. Robots were a small spec on the horizon compared to the level we dabbled, but it was [...]

What opportunities do gestural technologies create for retail and commercial environments?

Posted by Code | Category: Creative, Development, Digital Marketing, Technology | 08/02/2011 12:28 pm

That’s quite a mouth full, but I think that is about as succinct as it could get. Firstly I think it is important to establish what gestural technology is, how it can be implemented, then how it can potentially lend itself to a commercial environment.